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Gollum lord of the ring
Gollum lord of the ring











gollum lord of the ring gollum lord of the ring

I tried to play as Smeagol as much as possible, only venturing into Gollum territory when absolutely necessary – to save the life of an ally and such. Squeal on your allies who aided an attempted escape, or frame a nasty Orc prisoner. Share your meagre portion of maggoty bread, or keep it for yourself. There’s a basic split between Smeagol and Gollum choices, which amount to either being nice or nasty. Gollum’s decisions are the most interesting part of the game, but only due a lack of quality elsewhere rather than any inherent positives of its own. There are no alternate paths and few interesting events. It was only ever challenging when a section didn’t work as expected, a problem that was exacerbated by the fact that you’re shown a long panning shot of the precise route you must take through a level upon starting. Platforming is similarly archaic: climb up the wall that has a certain pattern, jump from one section to another, swing from conveniently placed beams, you know the drill.

gollum lord of the ring

Throwing rocks to distract guards ceased to be innovative or interesting a decade ago. The stealth missions are as dated as the character animations, forcing you on many an escort task as well as hiding in shadows aplenty. The game is as dull mechanically as it is aesthetically.













Gollum lord of the ring